Songs for the Dusk: Downtime 1 Recap
Jul. 10th, 2025 10:36 amRealized only just now I typo'd the title of my last recap post. Boo. At the time of writing this draft, I was trying to make sure I got this one out before we finished Mission 2. I did not finish this before we finished Mission 2 lmao. [Wife's note: HE SO PROFOUNDLY DID NOT DO THAT] Anyway, delays aside, it's time for Downtime!
For those of you who don't play Forged in the Dark games (FitD), games that use that system have a codified Downtime phase that occurs between missions. It's time for PCs to rest and recover from whatever stress & harm they've racked up, work on long term projects for themselves, and deal with any other complications and random events that the GM rolls up. It's also a fantastic time for character interactions between party members and NPCs. Each player has two actions to spend working on those aforementioned things.
All FitD games (as far as I'm aware) have a Complication that occurs during downtime. The GM rolls for a random occurrence off a table, based on certain in-game conditions like "how much trouble have you caused with your missions." Crews that have accrued more heat and bad attention will have more troublesome random events, some of which will involve factions that they've pissed off coming to. Resolve their problems, let's say. For example, we've taken -1 rep with Children of the Fault, the group that Isaiah belongs to, because even if you have really good reasons to scrub a mission it's still not a good look to take on a job and then say "Actually, never mind." Despite that we're still within the most basic heat level, so we would've been fine - had our GM not rolled the "reroll on a higher danger table" option and landed on "Quintessent Life - troublesome spirits and magical creatures".[1] Which, to be fair. We did bring home a wholeass dragon wisp, so.
Because Songs for the Dusk is so community focused, it adds another feature to its downtime phase called "Threads". At the start of the downtime, you pick a broad theme or concept about your community that you can build your downtime scenes around. For this downtime, we chose, "How does gossip work in this town?" and began filling in the different avenues of how news spreads in our community, and how people talk to each other.
( A side note on Love Letters )
( Downtime 1 )
For those of you who don't play Forged in the Dark games (FitD), games that use that system have a codified Downtime phase that occurs between missions. It's time for PCs to rest and recover from whatever stress & harm they've racked up, work on long term projects for themselves, and deal with any other complications and random events that the GM rolls up. It's also a fantastic time for character interactions between party members and NPCs. Each player has two actions to spend working on those aforementioned things.
All FitD games (as far as I'm aware) have a Complication that occurs during downtime. The GM rolls for a random occurrence off a table, based on certain in-game conditions like "how much trouble have you caused with your missions." Crews that have accrued more heat and bad attention will have more troublesome random events, some of which will involve factions that they've pissed off coming to. Resolve their problems, let's say. For example, we've taken -1 rep with Children of the Fault, the group that Isaiah belongs to, because even if you have really good reasons to scrub a mission it's still not a good look to take on a job and then say "Actually, never mind." Despite that we're still within the most basic heat level, so we would've been fine - had our GM not rolled the "reroll on a higher danger table" option and landed on "Quintessent Life - troublesome spirits and magical creatures".[1] Which, to be fair. We did bring home a wholeass dragon wisp, so.
Because Songs for the Dusk is so community focused, it adds another feature to its downtime phase called "Threads". At the start of the downtime, you pick a broad theme or concept about your community that you can build your downtime scenes around. For this downtime, we chose, "How does gossip work in this town?" and began filling in the different avenues of how news spreads in our community, and how people talk to each other.
( A side note on Love Letters )
( Downtime 1 )